Experience concept
Audience, setting, story, interaction, content, accessibility, hardware, staffing, and success conditions defined.
Software & Custom Solutions service
Asban combines experience design, software, motion, media, and hardware planning for museums, events, public spaces, learning, tourism, and the web.
Scope and deliverables
A typical engagement includes experience concept, prototype and production and installation and operating package.
Audience, setting, story, interaction, content, accessibility, hardware, staffing, and success conditions defined.
Key interactions tested early, then interface, media, software, and device integrations developed together.
Deployment, device setup, content procedures, testing, recovery, documentation, and support prepared.
Practical value
The intended outcomes are active participation, story and technology aligned and a workable installation. Success measures are agreed around the organization's objective.
Visitors explore, choose, learn, or contribute instead of only receiving a presentation.
Interaction supports the message rather than becoming an isolated novelty.
Reset, recovery, accessibility, staffing, connectivity, and maintenance are planned.
Governance and context
Projects can define consent, cultural review, content ownership, visitor data, recording, language, accessibility, hardware access, moderation, and update authority.
Before you start
Scope can include touch displays, kiosks, installations, maps, data stories, learning tools, browser interactives, and presentations.
Not necessarily. The experience should inform device choice, lifespan, accessibility, maintenance, and replacement.
Key interactions are prototyped, then tested with representative hardware, content, users, connectivity, and recovery scenarios.